Thursday, 27 November 2014

This week we were given the assignment of modelling a temple in Maya.
Enter the dragon.
Here is a front view of the temple. It's come together reasonably well however I still need to correctly the map the UVs as they are currently just automatically mapped. The door, albeit awesome, is just a place holder. 

Here is a quarter top view of the temple. Things still need to be mapped. I thought it would be interesting to use a marble texture for some of the structures of the temple.

Here is a side view of the temple. We get a good view of the marble structure as well as the golden pointy-things that adorn parts of the temple.




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