Wednesday, 9 December 2015

Triple A Quixel and Unreal

Today I applied suitable textures to my model in Quixel Suite and begun setting up everything in Unreal for the final hand in tomorrow. It's not quite done yet as there're a few things that still need a bit of work but I should be able to happily meet the deadline.

Quixel model.

Small environment with pull-up bar and power rack. 

Dumbbell in engine.


Another shot of the dumbbell.

I still need to make a proper environment for the dumbbell and sort out a few of it's texturing issues but all in all it's going well. Should be dandy by tomorrow.






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