Today in Robin's class we learnt about subtools in ZBrush and using mesh extract in order to add detail to our models. It's definately a helpful too when it comes to quickly adding things like clothing or armor to a model without having to try and sculpt it on.
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Getting to know mesh extracting. Thickness is a pain |
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Man with bodysuit and mask |
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Batman with floppy gloves |
This tool definately helps with adding more detail to models but I seem to have trouble keeping my sub tool layer box neat and functional. Hopefully it shall come to me as I get more at home with Zbrush and it's wonky rotation camera.
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