For our Spring submission our group, Dancing Queen Studios, game up with the idea of of a space shooter involving bi-planes, essentially WW1 dogfights in space, kinda. Here are pieces of concept art and modelling I did for the game:
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| Bad guys. Not everything made it in the game, only really the first two at the top were kept to be the enemies faced by the player. I like the heavier ships' faces though. |
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| Early designs of the protagonists plane. The original designs were quite sci-fi and sort of deviated from actual bi-plane design. |
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| Rough designs fot the guns that were to be put on the planes. I had more detailed ones but it appears that they were either lost or saved over. The lower design is seen in the large guns of the tank-plane. |
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| Model of the Prussian machine gun. This model was never actually used in the game but a similar one is mounted on the helmet of one of the enemy ships. |
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| Concepts for the tank-plane. |
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| Tank-plane model. |
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| More TP and it's hat. |
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| Rear-view. |
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| Edge-loops. |
Perhaps if I do any more concept art for future projects it'd be better to also include some colour images as well as just sketches. Ultimately I had fun making something as old-fashioned as a bi-plane become some sort of space-fairing weapons platform.
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