Monday, 9 February 2015

During this weeks Maya class we were given the task of modelling a T-Rex, but this time in Maya.
It's not really as fun as Mudbox, but that's to be expected, it's Maya. As oppsoed to doing a detailed model of a dinosaur built from a base this was essentially making the base for later work in sculpting programs like Z-Brush or Mudbox.

3/4 view of the model.






















I do find I have trouble keeping edge-loops neat, but it is the right shape, which I'm happy with. 

Side-view of model.




















It's good to know that it can be quite simple to model large things from a basic shape.




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